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Puzzles may be skipped once the skip button has charged. The hint button can also be used in a hidden object scene to locate an item. How much assistance the hint provides depends on the play mode selected. The hint icon is the compass in the lower right corner of the screen. An exclamation mark beside an entry signifies an open item a check means the task is complete. The Objectives tab helps keep track of tasks. The diary icon is in the lower left of the screen and is updated regularly with story information and hints for solving puzzles. Only interactive and inventory items are highlighted in the screenshots for list-object scenes in this guide. Cursor icons in these scenes are the same as in the rest of the game. An optional mahjong game may be played to remove items in a listed-object scene. Place the cursor over an item to see its silhouette in the Sonar globe. Blue-listed objects require interacting with the scene to reveal or create them. There are three types of hidden object scenes: List, Find and Use, or Fragmented Item. Lips indicate a character has something to say. A hand signifies that an item may be moved or picked up. A magnifying glass with a question mark denotes an interesting but non-interactive object. A magnifying glass represents an interactive area requiring closer inspection. The default custom cursor is an arrow. This guide was written using the casual mode of the Collector’s Edition. The playing mode may be changed at any time from the Options menu. Interactive areas and hidden object scenes are not indicated hint and skip buttons recharge slowly a mis-click penalty is assessed in hidden object scenes and locations with available actions are not indicated on the Map. Expert mode is the most challenging way to play. Hidden object puzzle areas are indicated but active areas are not hint and skip button recharge at a moderate speed a mild mis-click penalty is assessed in hidden object scenes and locations with available actions are not indicated on the Map.
Advanced mode increases the challenge.Active and hidden object locations are highlighted with sparkles hint and skip buttons recharge quickly no mis-click penalty in hidden object scenes is assessed and locations with an available action are indicated on the Map. Casual mode offers the most assistance during play.There are three playing modes: Casual, Advanced, or Expert.
#Call of the sea chapter 2 walkthrough full
Toggle voice-overs, custom cursor, or full screen support on or off.Change the difficulty mode of play for the current profile.Consult the game diary for story information, playing hints, and tips to solve puzzles.Press the “Enter” key to find references to the item. Type in the name of the object as it appears in this guide. This opens a Find area in your web browser. If you don’t have an item referenced in this guide, press and hold the “Ctrl” key while pressing the “F” key.To make it easier to find where this guide may differ from your own play, inventory items are CAPITALIZED and highlighted in white with a blue border in the screenshots.Not all inventory items are picked up when first encountered tasks are completed when all required items have been assembled. This guide completes tasks in the most efficient way possible.Play is mostly linear with a few options for the order in which to explore locations and find inventory items.This walkthrough includes tips and helpful hints, and can be used as a strategy guide for completing Nightmares from the Deep: The Siren’s Call.
Nightmares from the Deep: The Siren’s Call is an Adventure Game with puzzles and hidden object scenes created by Artifex Mundi. Welcome to the Nightmares from the Deep: The Siren’s Call walkthrough on Gamezebo.
Game Introduction – Nightmares from the Deep: The Siren’s Call